|Webgame:||Robot Wants Kitty|
Robot Wants Kitty is an action platformer game made by Mike Hommel of Hamumu Software and sponsored by Max Games. The player takes the role of a robot attempting to obtain the kitty in a supposed alien spaceship. The game consists of one large level, and is structured like a 'metroidvania' game. The player initially starts with no abilities aside from movement, and must search for and obtain power-ups to progress towards their goal.
The game was initially designed for Ludum Dare 16 with the theme of Exploration. The entry scored #2 in the fun category and #10 overall. The game was later updated to feature music by DrPetter, a new enemy type, an upgraded boss, new graphics for later sections in the level, as well as a new branch in the level containing a new power-up.
An iOS version with the same name was released by Raptisoft on March 18, 2011. The remake contains upgraded graphics and new content, such as new power-ups, levels, and a purchasable level editor.
The main objective of the game is to get to Kitty by using upgrades scattered about the level. Score is determined by the time taken to reach the goal, with a 20-second punishment for each death and a one-second reduction bonus for each enemy defeated. There is a trophy for completing the game, and another for completing the game in under ten minutes, named Kitty Get! and Rocket Robot respectively. Each of them award ten yerfbucks each.
Goodguys & BadguysEdit
|This is the robot! See above for the abilities he can gather.|
|Reach the Kitty to win!|
|HP: 3 Walks from left to right and back on platforms.|
|HP: 1 Moves vertically.|
|HP: 4 Stays immobile on the roof and shoots downwards.|
|HP: 50 Walks from left to right and back on platforms. The more you damage him, the faster he gets. Shoots bullets volcano eruption style.|
|Game:||Robot Wants Kitty (iOS)|
|Price:||Free ($0.99 for More Levels and Kitty Connect)|
|Ratings:||Ratings & Comments|
The iOS version of Robot Wants Kitty was developed by Raptisoft and released on the App Store on March 18, 2011. The graphics were enhanced and new content was added, including new power-ups, levels designed by Jamul and Raptisoft. In addition, two add-ons for the game could be purchased for $0.99 each, one being a set of new levels and the other being access to Kitty Connect. Kitty Connect adds a level editor and access to user-created levels.
Power-ups & Other Gameplay AspectsEdit
The gameplay for the iOS version is no different than the Flash version. The objective is to reach Kitty in the least amount of time possible. Dying to an enemy or hazard adds twenty seconds to the timer, while defeating an enemy stops it for one second.