LL2 Talents
From Hamumu Wiki
Talents are like Skills, but differ in two points; firstly, they level up as you practice them, and secondly, the Talent Guru gives them to you.
[edit] Combat Talents
| Name | Found | Effect | Levels up by |
| Chopping | East Storage Cabin | Chopping penetrates 3% of armor per level | Swinging Axes. |
| Tossing | North Winter Woods | Throws knock enemies back further with each level | Throwing axes. |
| Stoneskin | East Baskerville | Increases defense by 3% per level | Being hurt |
| Criticism | Mickey's Cellar | Critical strikes penetrate 5% of armor per level | Hit with criticals |
| Vivacity | North-East The Toy Factory | Reduces stamina costs by 3% per level | Using Stamina Costing Moves |
| Sneak Attack | North Cliffside Cave | Uninjured enemies receive 1 more damage per level | Smash unsuspecting foes |
| Knockout | South-East Stronghold (Arena Match) | Stunned enemies remain stunned for 3% longer per level | Hit an enemy on the head |
| Finesse | Center of Eastwood | Every time you parry, dodge, or deflect a melee attack, the enemy attacking you is stunned for 1/8 of a second | Parry, dodge, or deflect a melee attack |
| Scavenging | West Haunted Highway | 10% chance each level to gain 1hp per monster killed | Kill monsters |
| Gladiator | Tina's Arena | Lets you access higher rounds of battles. | Winning arena matches. |
[edit] Magic Talents
| Name | Found | Effect | Levels up by |
| Mental Focus | South Southwood | Adds 3% more damage to offensive spells | Use offensive spells |
| Combustion | East Frosty Cliffs | Slightly increases the rate fire does damage to enemies | Hurt enemies with fire |
| Freezing | Westwood | Frozen monsters take damage faster per level | Freeze enemies |
| Arsenic | East Under Baskerville | Decrease the armor of poisoned enemies by 5% per level | Poison enemies |
| Electrocution | East Northwood | Increase the rate lightning abilities zap | Use electricity spells |
| Meditation | North-East Icy Lake | When standing still, magic regeneration is improved. | Stand still |
| Spookiness | South-West Under The Factory | Creates ghost when enemies are slain with Dark magic(ghosts live for 2seconds a level) | Damage enemies using ghost |
| Green Thumb | South-East The Clearing | Gain 1 health for every 2 levels whenever you cast a nature spell. | Cast Nature spells. |
| Scorching | West Northwood | Each time you use a fire spell, 1fireball will shoot of in a random direction per level | Use fire spells |
| Windbag | South Toy Story 2 | Wind spells cost 3% less magic per level | Use wind spells |
[edit] Craft Talents
| Name | Found | Effect | Levels up by |
| Mobility | Guru's Retreat | Increases walking speed. | Walking. |
| Alchemy | Center of Terrible Tundra | Improves quality of potions, with less chance of explosions. | Making potions |
| Junksmithing | West Onion Ring Camp | Allows you to Junksmith, using 4+L items, where L is your current junksmithing level. | Junksmith stuff. |
| Clockwork | North-West Snuggly HQ | Lets you use more items to build clockbots. | Build clockbots. |
| Mining | North Cramped Cave | Improves chances of digging-up items. | Dig things up. |
| Haggling | South-West Rocky Ridge | Buy things for 3% less per level. | Buying things. |
| Miser | Chilly Caverns | Sell things for 3% more per level. | Selling things or by picking up money. |
| Mixology | North Crooked Cave | Increases effects of potions by 3% per level. | Drinking Potions. |
| Packrat | West Frozen Fjord | Increases appearance of junk items by 2% per level. | Collecting junk items. |
| Herbalism | Hank's Cabin | Increases the apperance of Herbs. | Collecting Herbs. |
