FANDOM


This is the default Loonyland 2 text file data; see LL2 Editing.

MY ADVENTURE NAME
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // eisburg
{0,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // cozy cabin
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // mickey's cabin
{0,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_CAVES}, // mickey's cellar
{0,{MONS_PUPPET,MONS_PUPPET,MONS_MOUSE2,MONS_MOUSE,MONS_PUPPET},60,{0,0,4,0,0,12,0},SONG_WINTER}, // winter woods
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // woody's cabin
{0,{MONS_TINGUY,MONS_MONKEY,0,0,0},60,{15,5,3,0,0,0,0},SONG_WINTER}, // tundra
{0,{MONS_TEDDY2,MONS_MOUSE4,0,0,0},50,{0,0,2,6,0,0,15},SONG_CAVES}, // chilly cavern
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // axes R us
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // guru cabin
{0,{MONS_TEDDY2,MONS_MOUSE,0,0,0},15,{0,0,1,1,0,0,3},SONG_CAVES}, // cozy cave
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // storage cabin
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // black market
{0,{MONS_PUPPET,MONS_MOUSE2,MONS_MONKEY,0,0},40,{0,4,3,0,0,6,0},SONG_WINTER}, // southwood
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // klonk's cabin
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // tina's arena
{LF_ARENA,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_BOSS}, // arena1 - mini chamber
{LF_ARENA,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_BOSS}, // arena2 - dark maze
{0,{MONS_ICEMICE,0,0,0,0},3,{3,0,2,0,0,0,0},SONG_BOSS}, // icy lake
{0,{MONS_MONKEY,0,0,0,0},5,{0,0,1,2,0,0,2},SONG_CAVES}, // rocky ridge
{0,{MONS_MONKEY,MONS_MOUSE4,MONS_ICEMICE,MONS_HOUND,0},30,{4,4,3,0,0,6,0},SONG_FACTORY}, // baskerville
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // baskerville cabin
{0,{MONS_ICEMICE,0,0,0,0},10,{0,0,2,0,0,2,0},SONG_WINTER}, // frozen fjord
{0,{MONS_GHOSTDOG,MONS_GHOSTMONKEY,0,0,0},40,{0,0,3,0,0,8,0},SONG_CAVES}, // eastwood
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // baskerville cabin2
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // baskerville cabin3
{0,{MONS_ROSE2,MONS_TINGUY,0,0,0},15,{0,0,2,6,0,0,0},SONG_CAVES}, // under baskerville
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // halls of history
{0,{MONS_TINGUY,MONS_PUPPET3,0,0,0},13,{2,4,1,0,0,0,0},SONG_WINTER}, // limpid lake
{0,{MONS_TEDDY,MONS_ROSE2,MONS_PUPPET3,0,0},25,{5,2,3,0,10,0,0},SONG_WINTER}, // frosty cliffs
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // rope cabin
{0,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_FACTORY}, // toy factory
{0,{MONS_TINGUY2,0,0,0,0},20,{0,0,0,0,0,0,0},SONG_FACTORY}, // toy story 2
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // toy office
{0,{MONS_TINGUY2,0,0,0,0},5,{0,0,1,2,0,0,3},SONG_CAVES}, // toy basement
{0,{MONS_MONKEY3,MONS_ROSE2,MONS_CRAB,0,0},6,{0,0,1,3,0,0,3},SONG_CAVES}, // arms dealer cave
{0,{MONS_MONKEY3,MONS_LION,MONS_CRAB,0,0},15,{0,0,1,5,0,0,8},SONG_CAVES}, // cliff cave
{0,{0,0,0,0,0},0,{0,0,0,1,0,0,1},SONG_CAVES}, // cramped cave (supply depot)
{LF_ARENA,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_BOSS}, // arena3 - icy chamber
{LF_ARENA,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_BOSS}, // arena4 - wet chamber
{LF_ARENA,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_BOSS}, // arena5 - capital plaza
{0,{MONS_PUPPET3,MONS_TINGUY2,MONS_LION,0,0},40,{0,4,3,0,0,6,0},SONG_WINTER}, // westwood
{0,{MONS_THUG,MONS_THUG,0,0,MONS_BRUISER},20,{0,0,1,2,0,0,2},SONG_CAVES}, // onion camp
{0,{MONS_GHOSTMONKEY,MONS_GHOSTDOG,MONS_BADGER,0,0},30,{0,0,2,0,0,6,5},SONG_WINTER}, // highway
{0,{MONS_CRAB,MONS_MONKEY3,MONS_ROSE2,MONS_LION,0},40,{6,1,4,0,8,0,0},SONG_WINTER}, // northwood
{0,{MONS_PUPPET3,MONS_TINGUY2,MONS_BADGER,0,0},10,{3,0,2,0,0,2,0},SONG_WINTER}, // clearing
{0,{MONS_BUNNYTROOP,MONS_BUNNYTROOP,0,0,MONS_EVILBOT},12,{0,0,1,2,0,0,3},SONG_CAVES}, // snuggly HQ
{0,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_CAVES}, // captain's quarters
{0,{MONS_STONEWALL,MONS_CRAB,0,0,0},20,{0,0,0,0,0,0,14},SONG_UNDERWORLD}, // geyser grotto
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,1},SONG_TOWN}, // shroom camp
{0,{MONS_STONEWALL,MONS_BADGER2,0,0,0},30,{0,0,0,0,0,0,24},SONG_UNDERWORLD}, // crystal caves
{0,{MONS_LION2,MONS_ROSE3,0,0,0},50,{0,0,0,0,0,0,24},SONG_UNDERWORLD}, // gardens
{0,{MONS_LION2,MONS_STONEWALL,0,0,0},60,{0,0,0,0,0,0,30},SONG_UNDERWORLD}, // shroom forest
{0,{MONS_BADGER2,MONS_STONEWALL,MONS_LION2,0,0},40,{0,0,0,0,0,0,20},SONG_UNDERWORLD}, // pits of despair
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,2},SONG_TOWN}, // furnace
{0,{MONS_TITAN,MONS_HOUND,0,0,0},40,{0,0,0,0,0,0,17},SONG_UNDERWORLD}, // titan tunnels
{0,{MONS_BADGER3,0,0,0,0},60,{0,0,4,8,0,0,10},SONG_WINTER}, // glacial gorge
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // mtn cabin
{0,{MONS_TEDDY4,0,MONS_MONKEY4,MONS_MOUSE5,MONS_TINPOT},20,{0,0,0,0,0,0,0},SONG_FACTORY}, // castle 1
{0,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_BOSS}, // throne room
{0,{MONS_TEDDY4,0,MONS_MONKEY4,MONS_MOUSE5,MONS_TINPOT},30,{0,0,0,0,0,0,0},SONG_FACTORY}, // castle 2
{0,{MONS_BIGBADGER,0,0,0,0},20,{0,0,2,0,8,0,0},SONG_WINTER}, // ascent
{LF_TOWN,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_TOWN}, // peak cave
{0,{0,0,0,0,0},0,{0,0,0,0,0,0,0},SONG_BOSS}, // don't look down

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